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	<title>Gravity Medium &#187; games</title>
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		<title>Gravity Medium &#187; games</title>
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		<title>MUST SEE: Future of gaming, future of society?</title>
		<link>http://gravitymedium.com/2010/02/23/must-see-future-of-gaming-future-of-society/</link>
		<comments>http://gravitymedium.com/2010/02/23/must-see-future-of-gaming-future-of-society/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 09:41:43 +0000</pubDate>
		<dc:creator>John Proffitt</dc:creator>
				<category><![CDATA[Gravity Medium]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[farmville]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[games]]></category>
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		<description><![CDATA[Om Malik posted the following video by Jesse Schell and raved about it over on Giga Om. And rightly so. It&#8217;s a 30-minute roller coaster ride of ideas about the &#8220;experience economy,&#8221; authenticity, gaming psychology, Facebook, and the future of &#8230; <a href="http://gravitymedium.com/2010/02/23/must-see-future-of-gaming-future-of-society/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gravitymedium.com&amp;blog=5751475&amp;post=1183&amp;subd=gravitymedium&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Om Malik posted the following video by <a href="http://www.schellgames.com/">Jesse Schell</a> and <a href="http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/">raved about it over on Giga Om</a>. And rightly so. It&#8217;s a 30-minute roller coaster ride of ideas about the &#8220;experience economy,&#8221; authenticity, gaming psychology, Facebook, and the future of social media and possibly even society.</p>
<p>I still need some time to wrap my head around this. It&#8217;s such a new way of thinking for public service media, yet it&#8217;s so crucial we start thinking about media as an &#8220;experience,&#8221; not just something to be passively consumed. If we&#8217;re serious about creating positive outcomes for people and communities, immersive and &#8220;authentic&#8221; experiences will be much better suited to reaching our goals than simply giving people information and suggesting they consider changing their behaviors.</p>
<p>In my particular case, I&#8217;m wondering what kind of &#8220;gaming&#8221; elements can be added for readers of the <a href="http://www.stlbeacon.org/">St. Louis Beacon</a> to keep them more engaged, get them more informed and connect them to each other and positive outcomes for the community. Or how might we offer &#8220;points&#8221; for participants in upcoming public service media projects we&#8217;re going to do at KETC?</p>
<p>In any case, this is a <strong>MUST SEE VIDEO</strong>. Take the time. It&#8217;s well worth it.</p>
<p><a href="http://g4tv.com/lv3/44277">http://g4tv.com/lv3/44277</a>
<div style="text-align:center;width:480px;font-family:Arial,sans-serif;font-size:12px;color:#FF9B00;margin:0;"><a href="http://g4tv.com/games/ps3/index" style="color:#FF9B00;" target="_blank">PS3 Games</a> &#8211; <a href="http://g4tv.com/e32010" style="color:#FF9B00;" target="_blank">E3 2010</a> &#8211; <a href="http://g4tv.com/games/ps3/61899/guitar-hero-5/index" style="color:#FF9B00;" target="_blank">Guitar Hero 5</a></div>
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			<media:title type="html">jmproffitt</media:title>
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		<title>Patrick Stewart on Twitter, iPhones, email and games</title>
		<link>http://gravitymedium.com/2010/02/02/patrick-stewart-on-twitter-iphones-email-and-games/</link>
		<comments>http://gravitymedium.com/2010/02/02/patrick-stewart-on-twitter-iphones-email-and-games/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 04:31:34 +0000</pubDate>
		<dc:creator>John Proffitt</dc:creator>
				<category><![CDATA[Gravity Medium]]></category>
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		<category><![CDATA[games]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[patrick stewart]]></category>
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